05/05/20 UPDATES After Playtestings:
Matthew's Updates: You can now look at previously placed blocks and they will double in size. The particle effects that occur when placing blocks has been adjusted to only last less than a second. A problem with proceeding to the next level when all projectiles have been blocked has been resolved (minor logic error). Jonathan's Updates: Looking at the playtest forms, users mentioned multiple things. The first being that they didn't know where to look in the demo waiting room. To battle this, I implemented text on the other walls to say where the start button is. Additionally, I created an "Incoming Projectile Alert" audio using the Speech To Text functionality. This way the player knows to start looking around the room. Finally, With Matt's help, I squashed a Score counter bug that was being multiplied by two. So now the score counts correctly. Notes from Playtesting - Here are some things that were commonly mentioned on previous play-test forms: P
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